#ifndef FMOD_AUDIO
#define FMOD_AUDIO
#include "IAudio.h"

class FmodAudio : public IAudio
{
public:
	FmodAudio();
	virtual ~FmodAudio();

	virtual bool	Intialize(HWND hWnd);
	virtual void	Update(int iDeltaTime);
	virtual bool	Finalize();

	virtual bool	PlayAudio(const char* pcFile,bool bMusic = true);
	virtual bool	Stop(const char* pcFile);
	virtual bool	StopAll();

	virtual void	SetVolume(int iVol,bool bMusic = true);
};
#endif



